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- Path: news.netspace.net.au!usenet
- From: astroboy@netspace.net.au (Paul Dossett)
- Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.hardware
- Subject: Re: AB3D II beats Quake....
- Date: 6 Apr 1996 15:05:01 GMT
- Organization: NetSpace Online Systems
- Message-ID: <1355.6671T14T1333@netspace.net.au>
- References: <315A8799.2233@ifi.uio.no>
- NNTP-Posting-Host: dialup-b1-69.mel.netspace.net.au
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP)
-
- Ola Fosheim Groestad (olag@ifi.uio.no) said:
- >Mats A Knip wrote:
- >> ...how do you explain Nintendo selling millions of consoles to kids and
- >> teenagers and then charge hilarious amounts of money for the games?
- >> (in Finland N-games often cost $100+ a piece. Unbelievable) Since there
- >> is virtually no widespread piracy people -have- to buy games, and do.
-
- >I think your comment is valid, and that it should be something for
- >anyone thinking of entering the homecomputer market to think about.
- >I know Sony has thought a lot about this for the Playstation. They
- >have very low revenues on the unit itself (at least until they have
- >some volume), but they ask for royalties on each game sold. Hence
- >consumers buy the unit first, then they realize that games are
- >expensive.. Unfortunately the addiction might have cought on, so
- >they spend money anyway..
-
- Sony didn't invent this - it's standard 'console' practice as utilised by Sega,
- Nintendo and even Commodore. Both the CDTV and CD32 had proprietory boot code
- that had to be licensed to use bootable CDs.
-
-
- --
- Paul Dossett | EpiphoneYamahaPearlPaiste | Amiga 2000/040/17/365/ZIP/3.1__
- -------------| Amiga owner since 1988! | Amiga CD32/020/10/200/3.1 __///
- Melbourne OZ | astroboy@netspace.net.au | 1976 Toyota Corolla 1.2 \XX/
- | ObWebSite : http://netspace.net.au/~astroboy/
-
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